Creating the rst project in This tutorial will show you how to make your rst steps in Visual TFT software. Let’s create a simple „Hello
Page 10Step 1 - Adding „Hello World“ labelFigure 2-2: Working window with label0102Click on Label and hold itDrag it onto the Screen1 window and drop
Page 11Figure 2-4: Components options of Object Inspector WindowFigure 2-5: Font optionsWith Label component on the screen, we can now edit its proper
Page 12Step 2 - Adding Earth imageWe want to add a nice Earth picture onto our screen. Find some suitable image and convert it to bmp, jpg or jpeg for
Page 13Assign a bitmap to the imageWe can now edit Image component properties and assign bitmap we want for our project all using Object Inspector.Whe
Page 14When text and image are added your window should look like this, Figure 2-10. At this point you are just few steps away from project nish.Figu
Page 15Step 3 - Adding „NEXT SCREEN>“ buttonFigure 2-10: Components paletteTo add some transition eects it is necessary to add one acti
Page 16Under components options chose button which will be placed in the working section:After rounded button is added it’s time to create one more sc
Page 17Once the last object is placed on the working section on the main window, creation of the rst screen for your TFT display is nished.Progress
Page 18In order to add transition eect which will occur when NEXT SCREEN > button is pressed we will add one more screen.010203Change background c
Page 19After visual part of the rounded circle is designed it’s time to write user code which will draw next screen when button is clicked.0102Double
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Page 20Figure 4-2: Simple code for transition eectIn order to transfer code from Visual TFT to your device (in this case mikromedia fo
Page 215. Generate codeCreation of visual content for TFT display is nished so its time to generate the code that will be transferred to the MCU memo
Page 226. Start compilerTo transfer generated code to the device it is necessary to start the chosen compiler (in this case mikroC PRO for PIC).Figure
Page 237. Build and programAttach your device to a PC via programmer (mikroProg for PIC, dsPIC and PIC32). In our example we use mikromedia for PIC18F
Page 248. The resultAfter programming process of the device is completed you can see the result of your work on the TFT display. Everything you need t
Page 25This is just the beginning of the visual creation with Visual TFT. If this project was too easy for you, you can make it much more complex with
Page 26Notes:
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Page 3Introduction to your rst project 41. Creating a new project 5Step 1 - Create a blank new project 5Step 2 - Initial settings 72. Creating vi
Page 4Introduction to your rst projectLet’s start a journey into the world of Visual TFT software. Together we’ll go through the series of easy steps
Page 51. Creating a new projectFigure 1-1: New projectFigure 1-2: Project nameCreating a new project is divided into a few simple steps. Follow them i
Page 604050305Verify if everything is in order, and click OK button to create a blank new project.When New Project Location Window appears, select tar
Page 7Step 2 - Initial settingsChoose target hardwareChoose your compilerFigure 1-3: Options window03Click to open a list of supported compilers04Sele
Page 805Click OK button to conrm selection of target hardware and compiler05Voila! The rst step is completed. We have successfully created a blank n
Page 9Figure 2-1: Window with a new project2. Creating visual contentsWhen the main options are set, the main window of the TFT display working enviro
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